"He had gotten the spaceport completely cleared of rubble and debris, and he had the woods cleared away from around it. . . . The locals called the city Rivvin; a few inscriptions found here and there . . . indicated that the original name had been Rivington."
The Space Viking Era is an unofficial, historical "Official—or Original—Traveller Universe" (OTU) campaign setting for Traveller®, set among the Sword Worlds of the 2nd Century pre-Imperial. This is the period of the Sacnoth Dominate when the Sword Worlders are expanding into interstellar space and is most akin to the setting of H. Beam Piper's Terro-human Future History novel Space Viking, an inspiration for Traveller's original Sword Worlds.
The Sword Worlds are a collection of planetary systems in what is designated as the Sword Worlds subsector in the "Classic Traveller" campaign setting and usually in subsequent "Third Imperium" campaign settings too. The Sword Worlds share a common Old Terran cultural heritage, a tradition of fierce local autonomy, and sometimes a central interstellar government. Most of the Sword Worlds were originally named for Old Terran mythical or fictional swords or other archaic hand-to-hand weapons. Sworld Worlds society extends to a majority but not all of the systems in the subsector and at times has included a few systems beyond the subsector. In the late Classic Traveller era the central government, based at Gram, was known to outsiders as the Sword Worlds Confederation.
The original Sword Worlds:
Science-fiction writer H. Beam Piper wrote about the Sword Worlds more than two decades before they appeared in Traveller® in his stories "Ministry of Disturbance" (first published in Astounding in 1958) and "A Slave is a Slave" (first published in Analog in 1962) and his novel Space Viking (first serialized in Analog in 1962-63). Piper's Sword Worlds were settled by refugees from a civil war that plagued the first Terran interstellar civilization (called the Terran Federation), and Space Vikings from the Sword Worlds raided the remnants of the "Old Federation" during the Long Night that followed its collapse. Eventually, the Sword Worlds were conquered by the new Galactic Empire that arose from the remnants of the Old Federation. Sound familiar? ☺
Archaeologists Aitchsee Sandsifter and Alabama Wang (illustration by Matt Matteo)
The Earth Colonies Campaign is a non-canon Traveller® setting focused on 31st Century Earth and its independent former colonies in the surrounding interstellar space. The setting utilizes three-dimensional campaign maps of Earth's actual interstellar neighborhood inspired by the original Near Star Map from Traveller: 2300 / 2300 AD.
The Earth Colonies Sphere includes several rival interstellar states—independent communities originally settled from Earth: the expansionist Empire of Aztlan, the cosmopolitan Federation of Nyanza, the mercantile Ouroran Community, the missionary Abrahamic Synod, and several others, as well as the interstellar Commonwealth of Earth itself.
Non-human sophont species in the Colonies Sphere include the terrestrial Dolphins—co-equal partners with Humans, the Aeroi, who abhor violence but dominate interstellar trade, and the Meren, who often resort to militarism in their quest to control hospitable hydrospheres. As many as two dozen other sophont species may border the Colonies Sphere.
Technological capability of the Commonwealth and the major Colonial States, as well as of the Aeroi and Meren, represents a setting maximum. Interstellar travel is not commonplace with four parsecs per week speeds only available to the most advanced military and technical users. The vast, low-density stellar neighborhood of the Colonies Sphere adds some interesting aspects to faster-than-light (FTL) travel.
Much of the Earth Colonies Sphere has yet to be explored. There are rich opportunities for adventurers in the undiscovered country of the Colonies Sphere.