------------------------------ Bundle: 564 Archive-Message-Number: 7085 From: [-- REDACTED --] Date: Mon, 28 Mar 94 07:58:53 EST Subject: More background ranting I apologize in advance for the length of my ravings that follows but here is my 2 bits worth re. background: What plot feature does the Virus provide? IMHO it is the same as with the other game company with a 3 letter acronym using the Time of Trouble to explain the transition to a new set of rules (in that case a change in spell use, elimination of some character classes, etc.). W. TNE the new career procedure and planetary cmbt rules do not require a major transition but the new maintainance, space travel (esp w/in system), and space cmbt rules are so different that the Virus plot device eases (maybe) the transition to the new rules. Perhaps it was unnecessary to have Virus change the setting to the extent that GDW has done. I feel that GDW has used the Virus to create a setting that makes the most of the new system, esp. re. maintaining ships (particularly old ships) and travel within systems. I have been playing Traveller for over 10 yrs (I even have read Book 0) and I would like to have seen the continuance of the Imperium. My dream setting would have the Wars for the Iridium Throne last for 100-200 yrs, grinding to a halt with the release of the Virus. The various factions would stabilize with control of areas of varying size that are separated by vast zones (some at least a sector in width) ravaged by BOTH the wars and Virus which would be similar to the worlds of the TNE Wilds. Result: a situation similar to the setting of TNE but w/out the (almost) entire elimination of the Imperium. Each of the "civilized" areas would be supported by official products (to varying degrees). As an aside I don't think this would reduce the market, TSR has released many campaign settings and still supports a number of AD&D settings, I'd wager that the majority of Traveller junkies would buy all the products even if they only used parts of each. Despite my Imperial sympathies I shall play Devil's (Virus'?) Advocate re. why a Star Viking (it does sound corny, I imagine Conan leaping from a ship, hewing his enemies' limbs w. a broad sword before carrying off women and looted hi-tech booty) or RCES campaign might provide a more exciting setting than a CT/MT Frontier product. IMHO the RCES does more than the IISS. They explore unknown systems and worlds, seek people w. hi-tech items, make contact w/out irritating those people, use diplomacy to open trade or aquire items of interest by other methods. This may include overthrowing dictatorial/opprerssive rulers/gov'ts. True the IISS could encounter many of these situations but the RCES does so w. less backup. The available equipment is limited and often run-down, making it difficult (read more exciting) to accomplish missions. They are also not able to call upon vast reserves of men and material if a strong force is encountered. The Unknown - they face the possibility of stumbling across a vastly superior force (Virus or sophont pocket empire) capable of not only overwhelming an RCES expedition but of threatening the entire Coalition - tension similar to the Borg attacking the UFP. I submit that this did not exist in Imperial campaigns as the Imperium seemed so vast that even the Zhodani were only worthy foes but never did more than threaten part of a sector. TNE has also added a wider array of antagonists, some of which may not initially seem to be foes. There are Virus controlled ships, fleets, stations, bases, planets, and even groups of sophont followers/slaves/hostages. Added to this is the host of Vargr, Aslan, humans of variuos sorts, plus other races - add to this a touch of the unknown due to the interval of lost contact. There sense of security provided by the large and seemingly unalterable Imperium is no longer available for characters to fall back on. End of ranting. PBJuzyk ------------------------------