------------------------------ Bundle: 554 Archive-Message-Number: 6976 Date: Wed, 16 Mar 1994 12:04:42 BST From: [-- REDACTED --] Subject: Re: TNE Background (and rules postings) David Johnson [-- REDACTED --] asked for more postings on assessing and using the TNE background as opposed to rules discussions. It is quite natural for there to be a lot of rules discussion when a new rules set comes out, especially when it modifies the previous history of the Traveller background to the extent that TNE did. With time these postings will decrease in volume. Concerning the TNE setting, its strengths are its weaknesses. The major advantages of TNE over CT/MT are (a) no knowledge of previous history is necessary, reducing the amount of reading for new players; (b) apart from the Regency, everywhere is a frontier zone ripe for re-exploration and rediscovery; (c) the Virus, although mostly under control, is still an ever-present threat and has massively reduced automation, putting emphasis back on the skills of people. The disadvantages are that (a) previous history and technology is changed, to the detriment of continuity for some campaigns; (b) apart from the Recency, nowhere is really safe as everywhere is a frontier zone; and (c) the Virus is a flagrant Plot Device, and questions such as whether something as complicated as a starship could be operated by manual control with minimal computer assistance are ignored.(I can just see the astrogator tapping in the millions of parameters for a jump from one computer to another by hand without any mistakes(no error-checking, that would be too dangerous) :-). I personally do not like the TNE background, and think there are gaping holes in the logic behind it. GDW seem eager to encourage a "Merc 2000 in outer space" mentality in an attempt to attract new players. They are a business and want to make a profit, so that is their right. They are also more comfortable with wargames than with RPG's and wish to stick to their area of expertise. Anyone who seeks a non-military style of play will probably have to do most of the work in setting up such a campaign themselves. Still, now we're stuck with it, and live must go on. However, TNE can and is being used for campaigns right now. Playing in a "Return from the Dark Ages" campaign could be very interesting, depending on how it was run. Tom Tom O'Neill | [-- REDACTED --] [-- REDACTED --] - ---------------!-------------------------------------------------------------- Fact is stranger than fiction ------------------------------